Do this by creating a shape and adding the text, if you want any.
Then you have to select it all and go to Modify --> Convert to symbol.
Then you go to library and drag the button to the desired place.
With the button still selected, create a new layer and go to the action tab.
You then type the following code:
stop();
myButton.addEventListener(MouseEvent.CLICK, myButtonClick);
function myButtonClick(ev:MouseEvent):void
{
gotoAndPlay(-);
}
(Replace the - with the frame number)
For every button, you must create a different instance name.
Here is an example of two button codes:
stop();
myButton1.addEventListener(MouseEvent.CLICK, myButton1Click);
function myButton1Click(ev:MouseEvent):void
{
gotoAndPlay(4);
}
stop();
myButton2.addEventListener(MouseEvent.CLICK, myButton2Click);
function myButton2Click(ev:MouseEvent):void
{
gotoAndPlay(5);
}
function myButton2Click(ev:MouseEvent):void
{
gotoAndPlay(5);
}
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